Keen Hearing. The bee has advantage on Wisdom (Perception) checks that rely on hearing.
Ethereal Jaunt. As a bonus action, the blink bee can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage (3d6) poison damage.
Stinger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) piercing damage. On a hit, the target must succeed a constitution saving throw of DC 12 or be poisoned for 1 minutes.
Teleport (Recharge 3–6). The bee magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the bee can make one bite attack.
Description
A blink bee takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.
Comments