Armor Class
8
Natural Armor
Hit Points
8
(2d8)
Speed
STR
1
(-5)
DEX
10
(+0)
CON
10
(+0)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Senses
Passive Perception 1
Languages
None
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Ram. If a creature is in the way of a Crawlid as it is moving in a straight line, the creature makes a DC 10 Dexterity Saving Throw or take 1 Bludgeoning Damage. If it touches a wall or something else that stops it from moving in a straight line, it turns itself in a random direction and continues moving.
Actions
Dash. The Crawlid moves another 15ft in the same direction it was headed at the end of it's last turn. If it touches a wall or something else that stops it from moving in a straight line, it turns itself in a random direction and continues moving.
Description
Timid scavenger that crawls through the caverns looking for food.
"Dull and pathetic. Hardly worth killing." - From The Hunter's Notes.
Comments