Taste Of Blood: Any bear form can transform into a blood bear (does not count as an extra wild shape, the blood bear transformation lasts 1 hour)
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Blood Scent. The bear can smell fresh blood in a 50ft radius.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Consume blood. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 4) slashing damage. You regain hit points equal to half the amount of slashing damage dealt.
Gorefest. The bear enters a rage if it notices 5 or more medium or larger creatures in a 30 ft radius have exposed organs or blood gushing out of detached bodyparts. If no enemy is in reach the bear performs an uncontrollable claw attack at the nearest creature.
- You have advantage on Strength checks and Strength saving throws.
- When you make a melee weapon attack using Strength, you gain 1d6 bonus to the damage roll.
- You have resistance to bludgeoning, piercing, and slashing damage.
This uncontrollable state of rage stops after 1 turn without taking damage.
Blood lust: