Large Undead, Neutral Evil
Armor Class 14 Natural Armor
Hit Points 133 (14d10 + 56)
Speed 30 ft.
STR
20 (+5)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws CON +7, WIS +1
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands the languages of its creator but can't speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie goliath to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 5) bludgeoning damage.

Description

Zombie Goliaths are created by witch doctors and other masters of the necromantic arts. They require three recently-dead corpses for parts, and form a corpulent and noxious mass of rotten flesh that towers over normal mortals and zombies alike.

Habitat: Urban

Methuselix

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