Armor Class
14
Natural Armor
Hit Points
133
(14d10 + 56)
Speed
30 ft.
STR
20
(+5)
DEX
6
(-2)
CON
18
(+4)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
CON +7, WIS +1
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Understands the languages of its creator but can't speak
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the zombie goliath to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 5) bludgeoning damage.
Description
Zombie Goliaths are created by witch doctors and other masters of the necromantic arts. They require three recently-dead corpses for parts, and form a corpulent and noxious mass of rotten flesh that towers over normal mortals and zombies alike.







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