Multiattack. The wyvern makes two attacks: one with its bite and one with its claws or tail.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Tail-swipe Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) bludgeoning damage. On a hit roll a strength check (DC 10) on a failure medium creatures will be pushed back 5ft, small creatures will be pushed back 10ft and knocked prone.
Stone-skin. Reaction, When this creature is targeted by an attack it can use it's reaction to increase it's AC by 5 until the start of it's next turn, during this time the creature gains resistance to Bludgeoning, Piercing and Slashing damage. (This feature can be used once per day)
Description
Descendant from the cousins of dragons, Bedrock wyverns have adapted to life in the dark networks of tunnels below mountains and plains. Their legs and bodies are covered in thick heavy scales akin to granite, their large wings have formed into long arms to stalk through caverns and shift rocks out of the way. Their tail has also since lost the stinger and is now a heavy mass of bone and scales. After living for so long in pitch black tunnels, these creatures have lost their eyes and rely on their other heightened senses to detect helpless prey that hides in the dark.
Previous Versions
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3/7/2020 5:11:45 PM
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Coming Soon
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