Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 5 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 1/2 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
War Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (2d6 + 1) slashing damage.
Description
Specially Trained and raised for battle and riding, these boars are bred for toughened skin and given metallic tips for their tusks to improve their strikes. More intelligent and being trained from piglets improves their stats all around. It's not uncommon for these boars to find themselves to be quite special and to lose understanding of their warlike purpose and instead become Parade Pigs and think everyone should praise them and worship them.
Comments