Armor Class
10
(natural armor)
Hit Points
16
(2d8 + 6)
Speed
40 ft., Climb 30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
16
(+3)
INT
5
(-3)
WIS
11
(+0)
CHA
12
(+1)
Skills
Perception +3, Stealth +4
Damage Immunities
Lightning
Senses
Darkvision 90 ft., Passive Perception 11
Languages
Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 3) piercing damage.
Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one Large or smaller creature. Hit: 7 (1d6 + 3) bludgeoning damage plus 7 (1d6 + 3) slashing damage. The target is grappled (escape DC 11) if the behir isn't already constricting a creature, and the target is grappled until this grapple ends.
Lightning Breath (Recharge Long Rest). The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 10 (3d6) lightning damage on a failed save, or half as much damage on a successful one.
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