Large Undead, Neutral
Armor Class 12
Hit Points 30 (4d10 + 8)
Speed 5 ft., fly 50 ft.
STR
15 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
4 (-3)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws WIS +1
Skills Perception +3, Stealth +4
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 13
Languages Giant Owl , understands Common, Elvish, and Sylvan but can’t speak them
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Undead fortitude. If damage reduces the zombie giant owl to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie giant owl drops to 1 hit point instead.

Actions

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) slashing damage.

Description

Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms. However, this giant owl was killed and given a form of artificial life to enslave it to the master's will.

Monster Tags: Misc Creature

Habitat: ArcticForestHill

Dododoom

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