Tiny Elemental, Neutral
Armor Class 13
Hit Points 5 (2d4 + 1)
Speed 30 ft.
STR
10 (+0)
DEX
17 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Grappled, Paralyzed, Poisoned, Prone
Senses Passive Perception 10
Languages Ignan
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.

Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Actions

Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d6) fire damage at the start of each of its turns.

Description

A tiny inferno like creature that resembles faintly a humanoid creature made of fire.

Lair and Lair Actions

These C.F. creatures are variant options for pact of the chain familiar's

Habitat: Desert

TK421_501

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