Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing.
Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d6) fire damage at the start of each of its turns.
Description
A tiny inferno like creature that resembles faintly a humanoid creature made of fire.
Lair and Lair Actions
These C.F. creatures are variant options for pact of the chain familiar's
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