Medium Construct, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft., Fly 60 ft.
STR
15 (+2)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
11 (+0)
CHA
7 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Poison
Condition Immunities Exhaustion, Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Terran
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Breath Weapon(Fire). 2d6 fire damage, DEX Save DC 15 Charge(3-4 Rounds) does half damage on success.

Actions

Multiattack. The gargoyle makes two attacks: one with its Halberd and one with its tailaxe.

Halberd. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage.

Tailaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Description

These malevolent creatures resemble grotesque, fiendish statues. A bell gargoyle lurks among masonry and ruins, delighting in the terror it creates when it breaks from its suspended pose. Their tails are adorned with ax heads on the end and they can breath fire

Habitat: UnderdarkUrban

Jaustin_Z_Justice

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