Tiny Elemental, Neutral
Armor Class 14 (natural armor)
Hit Points 10 (1d6 + 4)
Speed 25 ft., Swim 90 ft.
STR
10 (+0)
DEX
14 (+2)
CON
18 (+4)
INT
5 (-3)
WIS
10 (+0)
CHA
8 (-1)
Damage Vulnerabilities Cold
Damage Resistances Fire; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Acid, Poison
Senses Passive Perception 10
Languages Aquan
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Water Form. The aquai can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Freeze. If the aquai takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.

Actions

Water Bullets. The aquai can shoot projectiles. range 10/30 Attack roll +6, one target, Hit: 2 (2d6)

Description

A tiny creature that resembles faintly water flowing into a humanoid creature.

Lair and Lair Actions

These C.F. creatures are variant options for pact of the chain familiar's

Habitat: CoastalSwampUnderwater

TK421_501

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