Medium Construct, Lawful Neutral
Armor Class 15 (natural armor)
Hit Points 33 (4d8 + 3)
Speed 30 ft.
STR
11 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Senses Truesight 120 ft., Passive Perception 10
Languages Modron
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Axiomatic Mind. The duodrone can’t be compelled to act in a manner contrary to its nature or its instructions.

Disintegration. If the duodrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

Actions

Multiattack. The duodrone makes two side mounted laser attacks or two javelin attacks.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Side Mounted Laser. Ranged Weapon Attack: +4 to hit, range 30/120 ft, one target. Hit: 5 (1d6 + 2) force damage. 

Paint Target: The Augmented Duodrone Patroller points out a target to attack. Until the beginning of it's next turn, all Laser attacks from an Augmented Modrone unit has advantage. 

Monster Tags: Modron

MurderHobb68

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