Medium Construct, Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 40 (4d8 + 3)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
9 (-1)
Senses Truesight 120 ft., Passive Perception 10
Languages Modron
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Axiomatic Mind. The tridrone can’t be compelled to act in a manner contrary to its nature or its instructions.

Disintegration. If the tridrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.

 

Actions

Multiattack. The tridrone makes three eye laser attacks or three javelin attacks. Each eye laser attack must be a different damage type.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Eye Laser. Ranged Weapon Attack: +5 to hit, ranged 30/120 ft, one target. Hit: 6 (1d8+2) Force, Fire, or Cold Damage

Overseer's Call. The Augmented Tridrone Overseer directs it's Mondrone underlings to a target it can see. All Augmented Modrones within 60ft of the Augmented Tridrone Overseer must use their reaction to make a ranged weapon attack on the target. 

Monster Tags: Modron

MurderHobb68

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