Small Dragon, Neutral Good
Armor Class 11 (natural armor)
Hit Points 75 (9d8 + 40)
Speed 35 ft., Fly 40 ft., Climb 50 ft.
STR
8 (-1)
DEX
18 (+4)
CON
12 (+1)
INT
13 (+1)
WIS
17 (+3)
CHA
14 (+2)
Saving Throws DEX +6
Skills Acrobatics +7, Insight +7, Stealth +6
Damage Resistances Damage from Spells
Condition Immunities Poisoned
Senses Blindsight 70 ft., Darkvision 120 ft., Passive Perception 14
Languages Common, Draconic, Druidic, Telepathy 200 ft. Can only telepathically speak to Humanoids and Dragons.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Nature's Enhancement: These creatures can move through all plant-related rough terrain without it costing extra movement speed, from thorns to crowded trees.

Shy Forest Dweller: The creature has advantage on Dexterity (Stealth) checks in it's woodland home.

Woodland Guardian: If this creature surprises an opponent and this attack starts combat, it's a guaranteed critical.

 

 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 4) slashing damage.

Narcotic Breath (Recharge 4–5). The dragon exhales a poisonous cloud in a 10-foot cone. Each creature in that area must make a DC 11 Constitution saving throw, taking 20 (4d4) poison damage on a failed save, and falling asleep for 1d4 turns, or half as much damage on a successful one.

Healing Breath (Recharge 6-8). The dragon exhales a cloud of healing magical fog in a 5-foot cone. Each creature in that area is healed by a number of HP equal to 7 + it's Constitution modifier, 7 being the minimum. 

Description

Agarthin Dragons, also known as Druid or Druidic Dragons by some folk and other Dragon kind, are small dragons, no larger then a small cat. They possess orange-yellow heads that are fish-like in shape and size, while the rest of their scaly bodies are covered with a deep turquoise. They have two winged arms and two back legs similar to a Wyvern. The large frills upon the heads of males are used in attracting females, while the whiskers found on both genders, upon the chin, are used for sensing things in their surroundings. They can speak Telepathically, but only to Humanoids and other Dragons, including their own kind. The creature mostly feeds on fish and small mammals and an unprovoked attack on a humanoid has never been claimed or sighted. These are good hearted creatures, going out of their way to help strangers and save them, and even tend to wounded animals and people with it's magical healing breath. Agarthin Dragons are usually a very rare sight, but they become more common when an ecosystem is in danger, and will fight to the death for the nature they protect and live in. These Dragons have a resistance to magical spells.

Habitat: ForestGrasslandMountainSwamp

SteveBoi

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