Armor Class
12
Hit Points
15
(2d8 + 2)
Speed
10 ft., Climb 3 ft.
STR
8
(-1)
DEX
11
(+0)
CON
6
(-2)
INT
2
(-4)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
DEX +2
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning
Damage Immunities
Cold
Senses
Passive Perception 10
Languages
All : Exposure to fey magic gives this creature incredible understanding of language
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Spiny Body: Any creature that makes an unarmed melee attack takes 1D4 piercing Damage.
Clairvoyancy: Once per round, the beaver can roll a D10 when attacked. The higher the roll, the less damage the attack does. If the roll exceeds the attack, the beaver dodges and shifts one square in any direction.
Actions
Bite: Melee weapon attack, +1 to hit. Reach 3 ft. 1 target. Hit: 2D4 +1 piercing damage.
Reactions
Tail Flap: When it suffers any melee attack, the beaver rolls a D20. If a 19 or 20 is rolled, the attacking creature is prone.
Description
A medium creature, the beaver is normally passive but very territorial.
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