Medium Elemental (Any Race), Chaotic Good
Armor Class 17 Scale mail
Hit Points 60 (9d8)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
11 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
8 (-1)
Damage Vulnerabilities Cold
Damage Resistances Bludgeoning from non magical attacks
Damage Immunities Fire
Senses Darkvision 60 Ft, Passive Perception 10
Languages Ignan Can't speak knows ignan but can't speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Implode. The blurse implodes into a fifteen meter radius of fire damage causing within 5 meters take 20 D10, within 10 meters take 10 D10, within 20 meters take 5 D10 

 

Actions

Tail Whip +3 to hit, reach 5 ft., one target. Hit: 3 (2d4 + 1) bludgeoning damage plus 3 (1d6) fire damage.

Bite.  +3 to hit, reach 5 ft., one target. Hit: 3 (2d4 + 1) piercing damage plus 3 (1d6) fire damage. 

Multiattack. The snake makes two attacks: one with its bite and one with its tail.

Reactions

Heated Body. A creature that touches the snake or hits it with a melee attack while within 5 feet of it takes 3 (2d6) fire damage.

Description

Cracked rock skin with molten lave seeping in between the cracks i has pure black eyes and stands at 5 ft tall

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: DesertMountain

Ok_boomer17

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