Medium Humanoid, Any Alignment
Armor Class 17 Studded Leather and Shield
Hit Points 13 (2d8 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws WIS +4, CHA +3
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 2nd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Life Domain:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (3 slots): bless, cure wounds, sanctuary,healing word,[Tooltip Not Found]

Healing spells increase by 3.

Channel Divinity 10 pts of healing divided as the cleric desires to anyone within 30 feet.  No more than 1/2 creatures max hp.

Heavy Armor

 

Actions

Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6+1) bludgeoning damage.

Description

Advanced Acolytes are junior members of a clergy, usually answerable to a priest or in small towns they may be the priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Monster Tags: NPC

Habitat: Urban

Winvarwen

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