Tiny Celestial, Lawful Good
Armor Class 13 Natrul
Hit Points 15 (2d6 + 8)
Speed 50 ft., Climb 30 ft., Fly 10 ft.
STR
3 (-4)
DEX
17 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
18 (+4)
CHA
10 (+0)
Saving Throws DEX +5, WIS +6
Skills Perception +5, Stealth +3
Damage Resistances Necrotic
Damage Immunities Radiant
Senses Darkvision 60ft., Passive Perception 15
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Fast AF. Can use his bonus action to double his basic walking speed.

Celestial touch. If the celestial lizard is touching a friendly creature, they gain adventage on all wisdom based checks.

 

Actions

Tail whip. Melee Weapon Attack: +1to hit, reach 5 ft., one target. Hit: 1 radiant damage.

Holy attacks. The celestial lizard have a few ranged spell attacks he can shoot from his mouth and eyes.

Holy lightning. Ranged spell Attack: 13 con saving throw, reach 30 ft.,  One target. Hit: 2d8 +2 lightning damage.

Holy rays. Ranged spell attack: +5 to hit, reach 30 ft., Two targets. Hit: 1d10 +2 radiant damage

CallMeOmriIGuess

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