Medium Humanoid, Neutral Evil
Armor Class 12 (natural armor)
Hit Points 32 (3d8 + 10)
Speed 30 ft., Swim 40 ft.
STR
16 (+3)
DEX
10 (+0)
CON
15 (+2)
INT
5 (-3)
WIS
11 (+0)
CHA
9 (-1)
Senses Darkvision 120 ft., Passive Perception 10
Languages Aquan
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Limited Amphibiousness. The Corrupted Zora can breathe air and water, but needs to be submerged in the sea at least once a day for 1 minute to avoid suffocating.

Actions

Multiattack. The Corrupted Zora makes three attacks: two unarmed strikes and one with its bite.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 3) bludgeoning damage.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 3) piercing damage and 3 (1d6) poison damage. On hit the creature must make a DC12 Constitution saving throw or be poisoned for one hour. 

Habitat: CoastalUnderwater

Prunk44

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