Large Celestial, Any Alignment
Armor Class 22
Hit Points 296 (50d20)
Speed 10 ft., Fly 15 ft. (Hover)
STR
23 (+6)
DEX
19 (+4)
CON
20 (+5)
INT
15 (+2)
WIS
18 (+4)
CHA
25 (+7)
Saving Throws STR +12
Skills Perception +11
Condition Immunities Frightened
Senses Truesight, Passive Perception 11
Languages Celestial, Common
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Angelic Presence. Attack against the angel of battle takes a -2 penalty.

Chosen Foe. Once during its turn, an angle of battle can illuminate an enemy it hits with a Falchion attack, bathing the enemy in light as bright as a touch and granting the angle’s allies combat advantage against that enemy until the start of the angel’s next turn

Actions

Mobile Melee Attack. An angel of battle can move up to half its speed and make one mellow basic attack at any point during that movement. The angel doesn’t provoke and opportunity attacks when moving away from the target.

Falchion. Melee Weapon Attack: +10 to hit, reach 5ft., 1 target. Hit: 15 (1d10 + 5) Standard damage. (crit 2d10 + 16)

Storm of Blades. Ranged Weapon Attack: +19 to hit, range 30ft., 3 target. Hit: 10 (6d8 + 7) burst damage. After using this ability the angel of battle has a fly speed of 2 until the end of the encounter

Description

This is one of the 4 angles from 4e I am trying to change into 5e

Monster Tags: Angel

Jester5519

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