Medium Undead, Lawful Evil
Armor Class 13 (Armor Scraps)
Hit Points 13 (2d8 + 4)
Speed 0 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but cannot speak.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Grapple. Whenever the Animated Bone Pile makes an attack as a result of the Attack Action or as a Reaction from an Attack of Opportunity, it can use this feature. If the Animated Bone Pile hits its target, the creature is Grappled. If the Animated Bone Pile is already grappling another creature, it must release the original creature and grapple the new target. A grappled creature can use an Action on its turn to attempt to break free by succeeding on a DC 12 Strength (Athletics) check.

Skeletal Hands. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

A loose collection of bones from various humanoids lumped together in a single, writhing mass.

Previous Versions

Name Date Modified Views Adds Version Actions
3/11/2020 10:27:50 PM
8
3
1
Coming Soon

Monster Tags: undead

cjd95031

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