Medium Humanoid, Neutral Evil
Armor Class 14 Kevmesh
Hit Points 13 (2d6 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
11 (+0)
INT
15 (+2)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

 Dark Devotion. The Disciple has advantage on saving throws against be charmed or frightened.  

 

Actions

Lesser Fractal of Blindness (short/long rest). The Disciple makes a melee attack. The target must make a DC 13 constitution saving throw or take 3d4 psychic damage and and become blinded until the start of the target's following turn. 

Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 +2) slashing damage. 

Description

Subcell is an enigmatic, highly dangerous terrorist sect, who's motives are as mysterious as they are nefarious. Members inducted into their ranks undergo a ritual called The Marking, wherein they receive an occult scar that seemingly bonds them to unconditional servitude and provides some notion of eldritch clarity.

Previous Versions

Name Date Modified Views Adds Version Actions
3/7/2020 2:15:50 AM
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3/7/2020 2:24:36 AM
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3/7/2020 2:38:24 PM
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3/7/2020 2:47:52 PM
2
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3/12/2020 12:55:07 AM
9
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3/12/2020 1:15:20 AM
2
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Habitat: UnderdarkUrban

SargentSpaceSpelunker

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