Multiattack. The abomination makes three attacks: one with its claw, one with its bite and one with its sting.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled unless it succeeds on a dexterity saving throw. (escape DC 12).
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 12 (2d10) poison damage on a failed save, or half as much damage on a successful one.
The Abomination makes a claw attack on an attack of opportunity.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/12/2020 2:55:27 AM
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10
|
2
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5e
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Coming Soon
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