Large Monstrosity, Neutral Good
Armor Class 12
Hit Points 45 (6d10 + 12)
Speed 50 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
11 (+0)
Skills Athletics +6, Perception +3, Survival +3
Senses Passive Perception 13
Languages Celestial, Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the bariaur moves at least 30 feet straight toward a target and then hits it with a spear or ram attack on the same turn, the target takes an extra 10 (3d6) piercing or bludgeoning damage, depending on the attack.

Actions

Multiattack. The bariaur makes two melee attacks of any kind or two with its longbow.

Spear. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 1d10 + 4 piercing damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 4 bludgeoning damage.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 1d8 + 2 piercing damage.

Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 3d4 + 4 bludgeoning damage.

Habitat: ForestGrassland

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