Ethereal Sight. The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.
Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Inhibited Form. The Copycat Ghost is bound to a Copycat Puppet, and while both are alive, they give off an aura that only affects each other, weakening both. When one dies, the other gains new abilities. When the Copycat Puppet dies: Withering Touch deals an additional 1d4 necrotic damage, and armor class goes up by 2.
Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) necrotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours.
Description
Occasionally a necromancer teams up with someone who is able to re-complete a broken skeleton through engineering means. Combining their talents, the necromancer can tie a spirit to a construct built of bones, metal, and wood, creating a monster that draws off each other's power. Generally the creation is meant as an insult to a once great warrior, pairing them with some of their remains if possible, hence the name copycat.
The creatures are tied together by ethereal strings, connecting their limbs, allowing strategic planning between the two, choosing to flank an opponent if possible.
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