Huge Fey, Unaligned
Armor Class 14 Natural armor
Hit Points 80 (3d10 + 14)
Speed 40 ft., Swim 30 ft.
STR
19 (+4)
DEX
20 (+5)
CON
14 (+2)
INT
6 (-2)
WIS
16 (+3)
CHA
5 (-3)
Skills Perception +3, Stealth +6
Senses Tremorsense 30ft, Passive Perception 13
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Sight. The arapima has advantage on Wisdom (Perception) checks that rely on sight.

Pounce. If the arapima moves at least 20 feet straight toward a creature in water and then hits it with a bite attack on the same turn, that target must succeed on a DC 15 Dexterity  saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 18 (1d10 + 8) piercing damage.

Tail slash . Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 3) slashing damage.

 

 

Reactions

Dive. As a reaction it can use the hide action in water with advantage.

Monster Tags: Misc Creature

Habitat: CoastalSwampUnderwater

PjSoloazano

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