Medium Undead, Neutral
Armor Class 15 Half-Plate Mail
Hit Points 50 (7d8 + 18)
Speed 40 ft.
STR
14 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
8 (-1)
WIS
12 (+1)
CHA
5 (-3)
Damage Resistances Acid, Cold, Fire, Lightning, Necrotic, Poison, Thunder
Condition Immunities Charmed, Exhaustion, Petrified, Poisoned, Unconscious
Senses Darkvision 60 ft., Passive Perception 9
Languages Only languages knew in life
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the the copycat puppet to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Inhibited Form. The Copycat Puppet is bound to a Copycat Ghost, and while both are alive, they give off an aura that only affects each other, weakening both. When one dies, the other gains new abilities. When the Copycat Ghost Dies:  Armor class is increase by +2, and the Copycat Puppet gains advantage on wisdom saving throws.

 

Actions

Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (2d8 +3) slashing damage.

 

Description

Occasionally a necromancer teams up with someone who is able to re-complete a broken skeleton through engineering means. Combining their talents, the necromancer can tie a spirit to a construct built of bones, metal, and wood, creating a monster that draws off each other's power. Generally the creation is meant as an insult to a once great warrior, pairing them with some of their remains if possible, hence the name copycat. 

The creatures are tied together by ethereal strings, connecting their limbs, allowing strategic planning between the two, choosing to flank an opponent if possible. 

Habitat: UnderdarkUrban

ObligatedCorgi

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