Armor Class
16
Natural
Hit Points
431
(20d10 + 3)
Speed
30 ft., Walk 60 ft.
STR
18
(+4)
DEX
20
(+5)
CON
16
(+3)
INT
16
(+3)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
DEX +9
Damage Immunities
Cold
Condition Immunities
Blinded
Senses
Passive Perception 20
Languages
--
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Snow Mobility. Because the Beotodus is adapted to snowy climates they have unhinibitated movement and can burrow under the snow to sneak up on their enemies or prey.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: # (2d4 + 2) Piercing damage.
Horn. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: # (2d6 + 2) Blugdeoning/Piercing damage.
Snowy Uppercut. RangedWeapon Attack: +6 to hit, range 5/30 ft., 1 target. Hit: # (3d6 + 4) Blugdeoning damage. If the target is hit by the they are knocked down
Description
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