Medium Humanoid (Elf), Neutral Evil
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Deception +2, Religion +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Elvish
Challenge 1/8 (25 XP)
Proficiency Bonus +2

Dark Devotion. Raegrin has advantage on saving throws against being charmed or frightened.

Fey Ancestry. Raegrin has advantage on saving throws against being charmed, and immunity to magic that would put him to sleep.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

Monster Tags: NPC

Environment: Urban

Explorer's Guide to Wildemount, pg. 240

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