Axiomatic Mind. The quadrone can’t be compelled to act in a manner contrary to its nature or its instructions.
Disintegration. If the quadrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
Take Down the Weak: If the Augemented Quadrone Sentry hits a target with a Laser attack that is at less than 5hp, that target must make a DC 12 CON Save. A failed save results in that target being immediately killed.
Multiattack. The quadrone makes two fist attacks or four longranged laser attacks.
Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Longranged Laser: Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 3) force damage.
Sniper Laser: (recharge 5-6) Ranged Weapon Attack: +4 to hit, range 120/480 ft, one target. Hit: 16 (2d12 + 4) force damage.
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