Armor Class
14
(studded leather)
Hit Points
72
(11d10 + 16)
Speed
70 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
DEX +2, WIS +2
Skills
Animal Handling +3, Perception +3
Senses
Passive Perception 12
Languages
Common Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Scout: A cavalry scout has advantage on Wisdom (Perception) checks that rely on sight.
Unit Cohesion. When the cavalry scout unit reaches 50% casualties and after taking damage on subsequent turns, it must make a DC 10 WIS Save to remain fighting. If failed, the unit disperses and is removed from play.
Actions
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (4d6 + 1) slashing damage.
Shortsbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 13 (4d6 + 1) piercing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/10/2020 6:14:12 PM
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27
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1
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3/10/2020 6:39:56 PM
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9
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1
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7/16/2020 1:56:12 AM
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48
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1
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Coming Soon
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9/27/2020 1:51:07 PM
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41
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0
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Coming Soon
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