Armor Class
12
Natural
Hit Points
157
(15d10 + 78)
Speed
40 ft., Climb 40 ft.
STR
23
(+6)
DEX
14
(+2)
CON
18
(+4)
INT
7
(-2)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
CON +7
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 14
Languages
--
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Mushroom Eater: All Congalala love to eat mushrooms, so much so that they always carry one around on their tail. Roll 1d6, the number determines the element of the mushroom the Congalala has with it. 1=Fire; 2=Poison; 3=Lightning; 4=Cold; 5=Acid; 6=Necrotic.
Actions
Multiattack: The Congalala makes two fist attacks.
Fist: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.
Chow Down (recharge 6): The Congalala eats its mushroom then breaths a noxious gas at its prey. All creatures in a 15 ft. cone must make a DC 15 dexterity saving throw, taking 20 (4d10) damage, of the mushroom's type, on a failed save and half damage on a successful save.
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