Large Beast, Chaotic Neutral
Armor Class 12 Natural
Hit Points 157 (15d10 + 78)
Speed 40 ft., Climb 40 ft.
STR
23 (+6)
DEX
14 (+2)
CON
18 (+4)
INT
7 (-2)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws CON +7
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 14
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Mushroom Eater: All Congalala love to eat mushrooms, so much so that they always carry one around on their tail. Roll 1d6, the number determines the element of the mushroom the Congalala has with it. 1=Fire; 2=Poison; 3=Lightning; 4=Cold; 5=Acid; 6=Necrotic.

Actions

Multiattack: The Congalala makes two fist attacks.

Fist: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Chow Down (recharge 6): The Congalala eats its mushroom then breaths a noxious gas at its prey. All creatures in a 15 ft. cone must make a DC 15 dexterity saving throw, taking 20 (4d10) damage, of the mushroom's type, on a failed save and half damage on a successful save.

Habitat: ForestMountain

Magcargo02

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