Medium Undead, Lawful Evil
Armor Class 16 (Ruined armor)
Hit Points 75 (11d8 + 22)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
5 (-3)
CHA
12 (+1)
Skills Intimidation +5
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands all languages it knew in life but can't speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Bloodthirst. Every time the berserker skeleton rolls a succefsful hit he heal of 1d4+2 hit points.

Rage(2 a day). The berserker skeleton can go into a rage as a bonus action, the rage lasts for 1 minute (10 turns). While in rage the berserker skeleton has resistance to piercing, slashing and bludgeoning attacks, it can move for 10 extra feet and every attack deals an extra of 4 slashing damage.

Reckless. The berserker skeleton can give itself advantage on its attacks during its turn, but all other creatures have advantage against it till the beginning of its next turn.

Actions

Multiattack. The berserker skeleton can make two axe slams attacks.

Axe slam. Melee Weapon Attack: +5 to hit, range 5ft. Hit 5(1d6+3) slashing damage or 8(1d6+7) slashing damage when in rage.

 

 

Habitat: Urban

AlmondPie

Comments

Posts Quoted:
Reply
Clear All Quotes