Medium Undead, Chaotic Evil
Armor Class 10
Hit Points 30 (3d8 + 9)
Speed 20 ft.
STR
15 (+2)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws CON +5
Damage Immunities Acid, Poison
Condition Immunities Blinded, Poisoned
Senses Blindsight 30 ft., Passive Perception 8
Languages Understands the languages of its creator but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Acidic DeathrattleOnce killed and undead fortitude does not bring it back to life, the zombie then combusts in flesh and acidic ooze. Any creature within a 10 ft radius must make a DC 12 Dexterity saving throw or take 2d6 acid damage or half as much on a successful save. 

Acrid Ooze.  If an attacker strikes the zombie with a melee attack the acidic ooze that covers the zombie will damage the creature dealing 5 acid damage.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 2) bludgeoning damage. And (1d4) acid damage. 

Spew Acid. Ranged Weapon Attack: +4 to hit, range 25 ft., one target. Hit3(1d10 + 3) acid damage. The zombie spews acid from its mouth shooting out a corrosive ooze ball at a single target. 

Description

Undead zombies move with a jerky, uneven gait. They are corroded and burnt but small scraps of clothing and flesh remain and covered in a greenish acrid ooze that seeps over their grotesque figure. victims of horrid experiments, they haunt urban areas in packs hunting down the denizens of the cities and bringing terror to where they skulk in back alleys. 

Previous Versions

Name Date Modified Views Adds Version Actions
3/19/2020 3:30:30 AM
4
1
5e
Coming Soon
3/19/2020 3:58:05 AM
7
1
--
Coming Soon

Habitat: Urban

SmellyCanadian

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