Armor Class
12
natural armor
Hit Points
22
(5d8)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
11
(+0)
INT
10
(+0)
WIS
13
(+1)
CHA
14
(+2)
Skills
Deception +4, Persuasion +4, Religion +2
Senses
Passive Perception 11
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): command, inflict wounds,
shield of faith
2nd level (3 slots): hold person, spiritual weapon
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach
5ft., one creature. Hit 5 (1d6 + 2) slashing damage
Comments