Medium Humanoid (Dwarf), Lawful Good
Armor Class 20 plate
Hit Points 58 (9d8 + 18)
Speed 25 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Athletics +5, Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Dwarvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dwarven Resilience. They have advantage on saving throws against poison, and they have resistance to poison damage.

 

Actions

Multiattack. The shield dwarf makes two battlehammer attacks or they can take two shots with their heavy crossbows.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

BattleHammer: Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Reactions

Fortify: as a reaction, the brothers can dig their shields into the ground and brace themselves, giving them +2 to their ac and giving them advantage against being knocked prone, shoved or grappled.

 

 

Description

The Barakor Brothers are a pair of dwarven brothers who are renown for their shields. They carry large, centurion style, shields with a large spike on the top and bottom. 

Monster Tags: NPC

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdarkUrban

FuzzyQ

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