Huge Swarm of Medium humanoids, Any Chaotic Alignment
Armor Class 10
Hit Points 52 (8d12)
Speed 30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 10
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Swarm. The mob can occupy another creatures space and vice versa, and it can move through any opening large enough for a medium human. The mob can’t regain hit points of gain temporary hit points. 

pin. A large or smaller creature that the mob surrounds is also grappled by it. (Escape dc 13). 

volatile. The mob is susceptible to rhetoric. A dc 14 charisma check can disrupt their anger, giving disadvantage on attacks and skills checks that round. 

Actions

Pummel. Melee weapon attack. +5 to hit, 0 ft reach. One creature in the mobs space. 18(5d6) damage, or 7(2d6) if the mob is at half hit points. 

Habitat: Urban

LyraAilish

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