Medium Undead, Unaligned
Armor Class 13 (natural armor)
Hit Points 26 (4d8 + 8)
Speed 40 ft.
STR
14 (+2)
DEX
17 (+3)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +3, Stealth +5
Damage Resistances Necrotic
Damage Immunities Poison
Senses Darkvision, Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 3) piercing damage and 4 (1d8) necrotic damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked [condition]prone[/condition

Grave Howl. Recharge 6: Carrion Howler lets out a cry to usher in the dead. All creatures within 30ft must succeed on a DC 12 Wisdom saving throw or take 8 (2d8) necrotic damage or 12 (2d12) necrotic damage if below their max hit points.

Monster Tags: Misc Creature

Habitat: SwampUrban

jonsiemnemonic

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