Small Humanoid (Fire Genasi), Lawful Evil
Armor Class 12 (15 with mage armor)
Hit Points 99 (18d8 + 18)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
16 (+3)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws WIS +6, CHA +8
Skills Deception +13, Performance +13
Damage Resistances Damage from Spells; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Damage Immunities Fire
Senses Darkvision, Passive Perception 12
Languages Abyssal, Common, Ignan
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

 

Spellcasting. Ajr is an 10th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). She can cast disguise self and invisibility at will and has the following spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp

1st level (4 slots): detect magic, identify, mage armor*, magic missile

2nd level (3 slots): hold person, mirror image, misty step

3rd level (3 slots): fireball, fly, fear

4th level (2 slots): wall of fire, fire shield, stoneskin*

5th level (1 slot): flame strike

Actions

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

 

Description

Ajr is a Young fire genasi who has channeled her powers to destroy those that get in her way. She takes pity on those with similar backgrounds to her, however. She will not stop until those who cursed her are destroyed and pay for their acts.

Previous Versions

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3/22/2020 5:23:09 AM
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Monster Tags: NPC

Habitat: Urban

isciguy5

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