Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Detonation. When the wolf dies it explodes, dealing 30 (6d10) fire damage to everything within 10 ft. of it when it dies.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage and 4 fire damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Description
The Blaze Wolf is a beast that roams the lower planes in large packs of up to 20 or more. They are known to be very capable at hunting souls who've wandered to far from their path, this makes them very useful hunting dogs for demons who want to go for a walk in the prime material plane. The Man Hunters are very well known to utilise these beasts as summoned minions who are very loyal to their masters.
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