Multi attack: This creature makes 100 attacks on its turn; 50 with ultra sting and 50 with death bite.
Death bite: Melee unarmed attack: +1000 to hit, range 1 inch, 1 target. Hit: 189 (20d10+ 10) [ piercing] damage.
Ultra sting: Melee unarmed attack: +950 to hit, range 2 inch, 1 target. Hit 700 (70d10+ 50) [piercing] damage.
Fight back: Use ultra sting attack.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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