Large Beast (Shapechanger), Unaligned
Armor Class 20 Natural Armor
Hit Points 11 (2d10 + 1)
Speed 10 ft., Climb 10 ft.
STR
11 (+0)
DEX
3 (-4)
CON
12 (+1)
INT
4 (-3)
WIS
10 (+0)
CHA
3 (-4)
Senses Blindsight 30ft, Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Alternate Form: The Blood Snail's body is like elastic, and can morph into different shapes. When the Blood Snail leaves it's shell, it can transform into a flying snake-like beast. Its AC becomes 14, dexterity becomes 18 (+4), strength becomes 14 (+2). Movement speed becomes: Walk 30ft, fly 60ft, swim 30ft.

Actions

Snail Form:

Tentacles: Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the snail can't use its tentacles on another target.

Snake Form:

Bite: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Reactions

Retreat. When the Blood Snail takes damage, it hides in its shell until it's next turn. It cannot take damage while in it's shell. Any grappled creatures are released. On it's next turn, it exits it's shell to become a flying snake.

Description

The Blood Snail has a white, translucent jade-like shell, and bright red flesh.

Monster Tags: Misc CreatureShapechanger

DragonQueen464

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