Armor Class
17
(chain mail, shield)
Hit Points
33
(6d8 + 2)
Speed
30 ft.
STR
15
(+2)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
9
(-1)
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common they can speak the language o there race
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
rough up
the Berrett goon has an advantage on grapple checks while grappling a creature they have +2 ac and can make an unarmed strike as a bonus action.
Actions
force baton. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) force damage, if the attack hit a creature must make a strength save dc 12 on a failed roll a creature is thrown 15 ft back and knocked prone
hand cannon Ranged Weapon Attack: +3 to hit, range 15/40 ft., one target. Hit: 5 (1d8 + 1) piercing damage. misfire 6 rearm 3
Description
Berret goons are picked from the most elite soldiers and mercenaries to form benny berrets privet army they are paid well to stay loyal to their boss
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