Medium Humanoid, Lawful Evil
Armor Class 17 (chain mail, shield)
Hit Points 33 (6d8 + 2)
Speed 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
9 (-1)
Senses Darkvision 60 ft., Passive Perception 10
Languages Common they can speak the language o there race
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

rough up 

the Berrett goon has an advantage on grapple checks while grappling a creature they have +2 ac and can make an unarmed strike as a bonus action.

Actions

force baton. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) force damage, if the attack hit a creature must make a strength save dc 12 on a failed roll a creature is thrown 15 ft back and knocked prone 

hand cannon Ranged Weapon Attack: +3 to hit, range 15/40 ft., one target. Hit: 5 (1d8 + 1) piercing damage. misfire 6 rearm 3

Description

Berret goons are picked from the most elite soldiers and mercenaries to form benny berrets privet army they are paid well to stay loyal to their boss 

Monster Tags: humanoid

Habitat: DesertForestGrasslandHillUnderdark

The_dodgy_dm

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