Medium Humanoid (Any Race), Chaotic Good
Armor Class 11
Hit Points 8 (1d10 + 2)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
13 (+1)
CON
13 (+1)
INT
9 (-1)
WIS
19 (+4)
CHA
9 (-1)
Saving Throws STR +3
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Criminals: Have advantage on investigation checks to find illegal substances/events/places. 

Pirates: Have advantage on checks used for piloting a ship. 

Actions

Punch: +2 to hit, deals 1d4+1 bludgeoning.

Swords: +1 to hit, deals 2d6 slashing damage.

Poison Dart: +1 to hit. The target must make a DC 8 CON save, or become paralysed for 1d4 hours. Each crew member has 2 of these. 

Description

The Crew consists of ragtag members of Yamalotie's community. Many have some criminal backgrounds, and know how to work a ship.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

SheoVerdal

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