Armor Class
11
Hit Points
8
(1d10 + 2)
Speed
30 ft., Swim 30 ft.
STR
13
(+1)
DEX
13
(+1)
CON
13
(+1)
INT
9
(-1)
WIS
19
(+4)
CHA
9
(-1)
Saving Throws
STR +3
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Criminals: Have advantage on investigation checks to find illegal substances/events/places.
Pirates: Have advantage on checks used for piloting a ship.
Actions
Punch: +2 to hit, deals 1d4+1 bludgeoning.
Swords: +1 to hit, deals 2d6 slashing damage.
Poison Dart: +1 to hit. The target must make a DC 8 CON save, or become paralysed for 1d4 hours. Each crew member has 2 of these.
Description
The Crew consists of ragtag members of Yamalotie's community. Many have some criminal backgrounds, and know how to work a ship.
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