Medium Beast, Any Chaotic Alignment
Armor Class 15 Natural Armor
Hit Points 70 (6d10 + 30)
Speed 60 ft., Walk 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
15 (+2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +4, DEX +3, INT +4
Damage Vulnerabilities Cold, Lightning, Thunder
Damage Resistances Fire
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. (2d6) piercing damage

Coil. Melee Weapon Attack: +5 to hit, reach 5ft., 1 target.(4d4) bludgeoning damage. When the Serpent coils a target the target must make a Strength saving throw of 13, on a failed save the target is grappled. At the start of the targets turn it must make a Strength saving throw, if failed the target stays grappled.

Description

A serpent that has dark blue scales with a cobra like crown and pitch black eyes.

Habitat: CoastalSwampUnderwater

thelucky13th2005

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