Retributionist of The Twilight. When the prisoner of wendigo goes to die wendigo can give a life for this person if it wish but it take 4d8 temporary hit point lost.
Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Multiattack. The wendigo makes two attacks: two with its claws or one with its bite and one with its claws (hybrid form).
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Description
A wendigo is a savage predator that can appear as a humanoid.The Wendigos are very calm and strategical lonely creatures they want capture people and go for a rituel about the person who captured by wendigo.
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