Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 14 (leather armor, shield)
Hit Points 9 (2d8)
Speed
STR
14 (+2)
DEX
12 (+1)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
7 (-2)
Skills Athletics +4
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin Common, Blin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The bokoblin has advantage on an attack roll against a creature if at least one of the bokoblin's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Shortbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Description

Bokoblins are man-sized creatures with simple motivations: food, shelter, and comfort. Although they are often found under the leadership of more fearsome creatures like moblins and lizalfos, bokoblins are surprisingly cunning and dangerous themselves, especially in large numbers.

 

Monster Tags: Goblinoid

Drexawn37

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