Armor Class
14
(leather armor, shield)
Hit Points
9
(2d8)
Speed
STR
14
(+2)
DEX
12
(+1)
CON
10
(+0)
INT
8
(-1)
WIS
8
(-1)
CHA
7
(-2)
Skills
Athletics +4
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin Common, Blin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The bokoblin has advantage on an attack roll against a creature if at least one of the bokoblin's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Shortbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Description
Bokoblins are man-sized creatures with simple motivations: food, shelter, and comfort. Although they are often found under the leadership of more fearsome creatures like moblins and lizalfos, bokoblins are surprisingly cunning and dangerous themselves, especially in large numbers.
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