Special Trait Name. Enter the description for your special trait.
Spellcasting. Bob the Builder is a 20-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). Bob the Builder has following Warlock spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage.
Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Bob the Builder was a childhood friend. Or was he? He could’ve been spying on you, watching your every move. Now, when you’re older, you find him and the rest of the gang as they originally looked like... with glowing red eyes and battle supplies. His screwdriver is as long as your arm, the hammer head 2 times bigger then your own head. Lofty is carrying a giant steel bar... over your head. Whatever you do, don’t say drop it.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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