Armor Class
18
Natural Armor
Hit Points
276
(40d8)
Speed
STR
21
(+5)
DEX
16
(+3)
CON
23
(+6)
INT
15
(+2)
WIS
15
(+2)
CHA
14
(+2)
Saving Throws
STR +11, CON +12
Damage Resistances
Fire, Necrotic
Condition Immunities
Frightened, Poisoned, Unconscious
Senses
Passive Perception 13
Languages
All languages
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Traits
Frightful Presence. As the Balrog walks in, all creatures that can see this creature or know it is near must make a Constitution saving throw of 19. On a successful save, nothing happens. On a failed save, they are frightened.
Actions
Sword. The Balrog takes its large sword and slashes it to do the ground, dealing 3d6+1 slashing damage.
Whip. The Balrog swings it's mighty whip. 3 creatures of its choose take 2d6 slashing damage and 1d8 fire damage.
Comments