Huge Fiend (Demon), Chaotic Evil
Armor Class 18 Natural Armor
Hit Points 276 (40d8)
Speed
STR
21 (+5)
DEX
16 (+3)
CON
23 (+6)
INT
15 (+2)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws STR +11, CON +12
Damage Resistances Fire, Necrotic
Condition Immunities Frightened, Poisoned, Unconscious
Senses Passive Perception 13
Languages All languages
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Frightful Presence. As the Balrog walks in, all creatures that can see this creature or know it is near must make a Constitution saving throw of 19.  On a successful save, nothing happens.  On a failed save, they are frightened.  

Actions

Sword. The Balrog takes its large sword and slashes it to do the ground, dealing 3d6+1 slashing damage.  

Whip. The Balrog swings it's mighty whip.  3 creatures of its choose take 2d6 slashing damage and 1d8 fire damage.  

Habitat: MountainUnderdark

C0nbanob1e

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