Armor Class
16
(natural armor)
Hit Points
116
(11d12 + 45)
Speed
40 ft.
STR
23
(+6)
DEX
15
(+2)
CON
20
(+5)
INT
10
(+0)
WIS
12
(+1)
CHA
13
(+1)
Saving Throws
DEX +5, CON +8, WIS +4
Skills
Athletics +12, Perception +4
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Giant Common
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Stone Camouflage. The colossus has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The colossus makes two spiked greatclub attacks.
Spiked Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 15 (3d8+4) bludgeoning damage plus 4 (1d4+1) piercing damage.
Comments